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OpenGL Es 3.0 Programming Guide
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OpenGL Es 3.0 Programming Guide Paperback - 2014

by Dan Ginsburg; Budirijanto Purnomo; Dave Shreiner


Details

  • Title OpenGL Es 3.0 Programming Guide
  • Author Dan Ginsburg; Budirijanto Purnomo; Dave Shreiner
  • Binding Paperback
  • Edition INTERNATIONAL ED
  • Pages 560
  • Volumes 1
  • Language ENG
  • Publisher Addison-Wesley Professional
  • Date 2014-03
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index
  • ISBN 9780321933881 / 0321933885
  • Weight 2 lbs (0.91 kg)
  • Dimensions 58.27 x 67.72 x 47.24 in (148.01 x 172.01 x 119.99 cm)
  • Themes
    • Aspects (Academic): Science/Technology Aspects
  • Library of Congress subjects Computer graphics, Computer programming
  • Library of Congress Catalog Number 2013049233
  • Dewey Decimal Code 006.66

About the author

Dan Ginsburg is founder of Upsample Software, LLC, a software consultancy specializing in 3D graphics and GPU computing. In previous roles he has worked on developing OpenGL drivers, desktop and handheld 3D demos, GPU developer tools, 3D medical visualization and games. He coauthored the OpenCL Programming Guide (Addison-Wesley, 2012).

Budi Purnomo is a senior software architect at Advanced Micro Devices, Inc. where he collaborates with many AMD architects to develop software infrastructure across multiple software stacks and to define future hardware architectures for debugging and profiling GPU applications.

Dave Shreiner is one of the World's foremost authorities on OpenGL. He is the series editor for the Addison-Wesley OpenGL Series.

Aatab Munshi is the spec editor for the OpenGL ES 1.1 and 2.0 specifications.

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

by Ginsburg, Dan, Purnomo, Budirijanto, Shreiner, Dave, Munshi, Aaftab

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OpenGL ES 3. 0 Programming Guide
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OpenGL ES 3. 0 Programming Guide

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

by Dan Ginsburg,Budirijanto Purnomo,Dave Shreiner,Aaftab Munshi

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

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OpenGL ES 3.0 Programming Guide

OpenGL ES 3.0 Programming Guide

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Opengl Es 3.0 Programming Guide

Opengl Es 3.0 Programming Guide

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

by Ginsburg, Dan; Purnomo, Budirijanto; Shreiner, Dave; Munshi, Aaftab

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OpenGL ES 3.0 Programming Guide
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OpenGL ES 3.0 Programming Guide

by Ginsburg, Dan

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