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Addison Wesley Professional. Used - Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# Paperback - 2014 - 1st Edition
by Jeremy Gibson Bond
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- Title Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
- Author Jeremy Gibson Bond
- Binding Paperback
- Edition number 1st
- Edition 1
- Pages 908
- Volumes 1
- Language ENG
- Publisher Addison-Wesley Professional
- Date 2014-07
- Illustrated Yes
- ISBN 9780321933164 / 0321933168
- Weight 2.5 lbs (1.13 kg)
- Dimensions 8.9 x 7 x 1.1 in (22.61 x 17.78 x 2.79 cm)
- Library of Congress subjects Three-dimensional display systems, Application software - Development
- Library of Congress Catalog Number 2014936195
- Dewey Decimal Code 794.815
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Introduction to Game Design, Prototyping, and Development : From Concept to Playable Game - With Unity and C#
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
by Gibson Bond, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
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Introduction to Game Design, Prototyping, and Development : From Concept to Playable Game - With Unity and C#
by Gibson, Jeremy
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game - With Unity and C#
by Gibson, Jeremy Sumner Wycherley
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